GeForce 920A vs P104 100

If you are going to buy a new graphics card and are choosing between GeForce 920A and P104 100, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920A stacks up against P104 100, check out specs charts below.
GeForce 920A
P104 100

Main Specs

  GeForce 920A P104 100
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5X
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 920A is connected by PCIe 3.0 x8, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 2 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 653 MHz higher, than GeForce 920A.
  • GeForce 920A is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 8006 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 6100% more, than GeForce 920A.

Full Specs

  GeForce 920A P104 100
Architecture Kepler 2.0 Pascal
Code name GK208B GP104
Type Desktop Desktop
Release date 13 March 2015 12 December 2017
Pipelines 384 1920
Core clock speed 954 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 915 million 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 30.53 208.0
Floating-point performance 441.6 gflops 8,873 gflops
Length 267 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 10008 MHz
Memory bandwidth 16.02 GB/s 320.3 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.5 6.1