GRID K280Q vs P104 100

If you are going to buy a new graphics card and are choosing between GRID K280Q and P104 100, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K280Q stacks up against P104 100, check out specs charts below.
GRID K280Q
P104 100

Main Specs

  GRID K280Q P104 100
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K280Q and P104 100 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 862 MHz higher, than GRID K280Q.
  • GRID K280Q is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 5008 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 12−14 35−40
ultra / 1080p 7−8 21−24
QHD / 1440p 1−2 16−18
4K / 2160p 10−11
low / 720p 24−27 60−65
medium / 1080p 14−16 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 200% more, than GRID K280Q.

Full Specs

  GRID K280Q P104 100
Architecture Kepler Pascal
Code name GK104 GP104
Type Workstation Desktop
Release date 28 June 2013 12 December 2017
Pipelines 1536 1920
Core clock speed 745 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 3,540 million 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 95.36 208.0
Floating-point performance 2,289 gflops 8,873 gflops
Length 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 10008 MHz
Memory bandwidth 160.0 GB/s 320.3 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1