HD Graphics P630 vs P104 100

If you are going to buy a new graphics card and are choosing between HD Graphics P630 and P104 100, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics P630 stacks up against P104 100, check out specs charts below.
HD Graphics P630
P104 100

Main Specs

  HD Graphics P630 P104 100
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR5X
Maximum RAM amount 1740 MB 4 GB
Display Connectors No outputs No outputs
 
  • HD Graphics P630 is connected by PCIe 3.0 x1, and P104 100 uses PCIe 3.0 x16 interface.
  • HD Graphics P630 has 1736 GB more memory, than P104 100.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and P104 100 - with Pascal.
  • HD Graphics P630 is manufactured by 14 nm process technology, and P104 100 - by 16 nm process technology.

Game benchmarks

high / 1080p 3−4 35−40
ultra / 1080p 1−2 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 14−16 60−65
medium / 1080p 5−6 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 583% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 P104 100
Architecture Gen. 9.5 Kaby Lake Pascal
Code name Kaby-Lake-H-GT2 GP104
Type Desktop Desktop
Release date 5 August 2016 12 December 2017
Pipelines 24 1920
Core clock speed 1607 MHz
Boost Clock 1100 MHz 1733 MHz
Transistor count 189 million 7,200 million
Manufacturing process technology 14 nm 16 nm
Texture fill rate 26.40 208.0
Floating-point performance 8,873 gflops
Length 267 mm
Memory bus width 64/128 Bit 256 Bit
Memory clock speed 10008 MHz
Memory bandwidth 320.3 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.2.131
CUDA 6.1
Quick Sync +