P104 100 vs Radeon Pro W5500M

If you are going to buy a new graphics card and are choosing between P104 100 and Radeon Pro W5500M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the P104 100 stacks up against Radeon Pro W5500M, check out specs charts below.
P104 100
Radeon Pro W5500M

Main Specs

  P104 100 Radeon Pro W5500M
Power consumption (TDP) 85 Watt
Interface PCIe 3.0 x16 PCIe 4.0 x8
Supplementary power connectors 1x 8-pin None
Memory type GDDR5X GDDR6
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs No outputs
 
  • P104 100 is connected by PCIe 3.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
  • P104 100 and Radeon Pro W5500M have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • P104 100 is build with Pascal architecture, and Radeon Pro W5500M - with RDNA 1.0.
  • P104 100 is manufactured by 16 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
  • Memory clock speed of Radeon Pro W5500M is 1992 MHz higher, than P104 100.

Game benchmarks

high / 1080p 35−40 14−16
ultra / 1080p 21−24 8−9
QHD / 1440p 16−18 3−4
4K / 2160p 10−11
low / 720p 60−65 30−33
medium / 1080p 40−45 18−20
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 140% more, than Radeon Pro W5500M.

Full Specs

  P104 100 Radeon Pro W5500M
Architecture Pascal RDNA 1.0
Code name GP104 Navi 14
Type Desktop Workstation
Release date 12 December 2017 10 February 2020
Pipelines 1920 1408
Core clock speed 1607 MHz
Boost Clock 1733 MHz 1450 MHz
Transistor count 7,200 million 6,400 million
Manufacturing process technology 16 nm 7 nm
Texture fill rate 208.0 127.6
Floating-point performance 8,873 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 10008 MHz 12000 MHz
Memory bandwidth 320.3 GB/s 192.0 GB/s
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
CUDA 6.1