P104 100 vs Radeon R7 A360

In this comparison between P104 100 and Radeon R7 A360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people P104 100 will be the best choice, for others Radeon R7 A360 will be their preference. Study the comparison tables below and make your choice.
P104 100
Radeon R7 A360

Main Specs

  P104 100 Radeon R7 A360
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 8-pin
Memory type GDDR5X GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs No outputs
 
  • P104 100 is connected by PCIe 3.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • P104 100 has 3 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • P104 100 is build with Pascal architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of P104 100 is 882 MHz higher, than Radeon R7 A360.
  • P104 100 is manufactured by 16 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of P104 100 is 10005 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 40−45 0−1
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 6100% more, than Radeon R7 A360.

Full Specs

  P104 100 Radeon R7 A360
Architecture Pascal GCN 3.0
Code name GP104 Meso
Type Desktop Desktop
Release date 12 December 2017 5 May 2015
Pipelines 1920 384
Core clock speed 1607 MHz 725 MHz
Boost Clock 1733 MHz 980 MHz
Transistor count 7,200 million 1,550 million
Manufacturing process technology 16 nm 28 nm
Texture fill rate 208.0 23.52
Floating-point performance 8,873 gflops 864.0 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 10008 MHz 3.6 GB/s
Memory bandwidth 320.3 GB/s 57.6 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2
CUDA 6.1