GeForce 830A vs P106 090

If you are going to buy a new graphics card and are choosing between GeForce 830A and P106 090, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 830A stacks up against P106 090, check out specs charts below.
GeForce 830A
P106 090

Main Specs

  GeForce 830A P106 090
Power consumption (TDP) 33 Watt 75 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 3 GB
Display Connectors No outputs No outputs
 
  • P106 090 has 127% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and P106 090 uses PCIe 3.0 x16 interface.
  • P106 090 has 1 GB more memory, than GeForce 830A.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and P106 090 - with Pascal.
  • Core clock speed of P106 090 is 272 MHz higher, than GeForce 830A.
  • GeForce 830A is manufactured by 28 nm process technology, and P106 090 - by 16 nm process technology.
  • Memory clock speed of P106 090 is 6208 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 2−3 14−16
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−35
medium / 1080p 4−5 18−20
The average gaming FPS of P106 090 in Assassin's Creed Odyssey is 266% more, than GeForce 830A.

Full Specs

  GeForce 830A P106 090
Architecture Maxwell Pascal
Code name GM108 GP106
Type Desktop Desktop
Release date 22 July 2014 31 July 2017
Pipelines 256 768
Core clock speed 1082 MHz 1354 MHz
Boost Clock 1150 MHz 1531 MHz
Transistor count 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 18.40 73.49
Floating-point performance 588.8 gflops 2,352 gflops
Length 250 mm
Memory bus width 64 Bit 192 Bit
Memory clock speed 1800 MHz 8008 MHz
Memory bandwidth 14.4 GB/s 192.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1