GeForce GTX 950A vs P106 090

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and P106 090. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and P106 090. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 950A
P106 090

Main Specs

  GeForce GTX 950A P106 090
Power consumption (TDP) 75 Watt 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 3 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 75 Watt.
  • GeForce GTX 950A is connected by MXM-B (3.0), and P106 090 uses PCIe 3.0 x16 interface.
  • P106 090 has 1 GB more memory, than GeForce GTX 950A.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and P106 090 - with Pascal.
  • Core clock speed of P106 090 is 361 MHz higher, than GeForce GTX 950A.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and P106 090 - by 16 nm process technology.
  • Memory clock speed of P106 090 is 6006 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 14−16
ultra / 1080p 7−8 9−10
QHD / 1440p 2−3 3−4
low / 720p 24−27 30−35
medium / 1080p 14−16 18−20
The average gaming FPS of P106 090 in Assassin's Creed Odyssey is 25% more, than GeForce GTX 950A.

Full Specs

  GeForce GTX 950A P106 090
Architecture Maxwell Pascal
Code name GM107 GP106
Type Desktop Desktop
Release date 13 March 2015 31 July 2017
Pipelines 640 768
Core clock speed 993 MHz 1354 MHz
Boost Clock 1124 MHz 1531 MHz
Transistor count 1,870 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 44.96 73.49
Floating-point performance 1,271 gflops 2,352 gflops
Length 250 mm
Memory bus width 128 Bit 192 Bit
Memory clock speed 2002 MHz 8008 MHz
Memory bandwidth 32.03 GB/s 192.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1