P106 090 vs Quadro FX 5800

If you are going to buy a new graphics card and are choosing between P106 090 and Quadro FX 5800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the P106 090 stacks up against Quadro FX 5800, check out specs charts below.

Main Specs

  P106 090 Quadro FX 5800
Power consumption (TDP) 75 Watt 189 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin 1x 6-pin + 1x 8-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 3 GB 4 GB
Display Connectors No outputs 2x DVI, 1x DisplayPort, 1x S-Video
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  • Quadro FX 5800 has 152% more power consumption, than P106 090.
  • P106 090 is connected by PCIe 3.0 x16, and Quadro FX 5800 uses PCIe 2.0 x16 interface.
  • Quadro FX 5800 has 1 GB more memory, than P106 090.
  • Both cards are used in Desktops.
  • P106 090 is build with Pascal architecture, and Quadro FX 5800 - with Tesla 2.0.
  • Core clock speed of P106 090 is 744 MHz higher, than Quadro FX 5800.
  • P106 090 is manufactured by 16 nm process technology, and Quadro FX 5800 - by 55 nm process technology.
  • Quadro FX 5800 is 17 mm longer, than P106 090.
  • Memory clock speed of P106 090 is 6408 MHz higher, than Quadro FX 5800.

Game benchmarks

high / 1080p 14−16 3−4
ultra / 1080p 9−10 1−2
QHD / 1440p 3−4 0−1
low / 720p 30−35 14−16
medium / 1080p 18−20 5−6
The average gaming FPS of P106 090 in Assassin's Creed Odyssey is 216% more, than Quadro FX 5800.

Full Specs

  P106 090 Quadro FX 5800
Architecture Pascal Tesla 2.0
Code name GP106 GT200B
Type Desktop Workstation
Release date 31 July 2017 11 November 2008
Pipelines 768 240
Core clock speed 1354 MHz 610 MHz
Boost Clock 1531 MHz
Transistor count 4,400 million 1,400 million
Manufacturing process technology 16 nm 55 nm
Texture fill rate 73.49 48.80
Floating-point performance 2,352 gflops 622.1 gflops
Length 250 mm 267 mm
Memory bus width 192 Bit 512 Bit
Memory clock speed 8008 MHz 1600 MHz
Memory bandwidth 192.2 GB/s 102.4 GB/s
DirectX 12 (12_1) 11.1 (10_0)
Shader Model 6.4 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 6.1 1.3
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