P106 100 vs Quadro 500M

In this comparison between P106 100 and Quadro 500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people P106 100 will be the best choice, for others Quadro 500M will be their preference. Study the comparison tables below and make your choice.
P106 100
Quadro 500M

Main Specs

  P106 100 Quadro 500M
Power consumption (TDP) 120 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors 1x 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 6 GB 1 GB
Display Connectors No outputs No outputs
 
  • P106 100 has 242% more power consumption, than Quadro 500M.
  • P106 100 is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • P106 100 has 5 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • P106 100 is build with Pascal architecture, and Quadro 500M - with Fermi.
  • Core clock speed of P106 100 is 806 MHz higher, than Quadro 500M.
  • P106 100 is manufactured by 16 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of P106 100 is 6208 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 40−45 0−1
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 6100% more, than Quadro 500M.

Full Specs

  P106 100 Quadro 500M
Architecture Pascal Fermi
Code name GP106 GF108
Type Desktop Workstation
Release date 19 June 2017 22 February 2011
Pipelines 1280 96
Core clock speed 1506 MHz 700 MHz
Boost Clock 1709 MHz
Transistor count 4,400 million 585 million
Manufacturing process technology 16 nm 40 nm
Texture fill rate 136.7 11.20
Floating-point performance 4,375 gflops 268.8 gflops
Length 250 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 8008 MHz 1800 MHz
Memory bandwidth 192.2 GB/s 28.8 GB/s
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 6.1 2.1