P106 100 vs Quadro P1000

When choosing between P106 100 and Quadro P1000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between P106 100 and Quadro P1000.

Main Specs

  P106 100 Quadro P1000
Power consumption (TDP) 120 Watt 47 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 6 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • P106 100 has 155% more power consumption, than Quadro P1000.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • P106 100 has 2 GB more memory, than Quadro P1000.
  • Both cards are used in Desktops.
  • P106 100 and Quadro P1000 are build with Pascal architecture.
  • Core clock speed of P106 100 is 13 MHz higher, than Quadro P1000.
  • P106 100 is manufactured by 16 nm process technology, and Quadro P1000 - by 14 nm process technology.
  • P106 100 is 105 mm longer, than Quadro P1000.
  • Memory clock speed of P106 100 is 2000 MHz higher, than Quadro P1000.

Game benchmarks

high / 1080p 35−40 21−24
ultra / 1080p 21−24 12−14
QHD / 1440p 16−18 8−9
4K / 2160p 10−11 5−6
low / 720p 60−65 40−45
medium / 1080p 40−45 27−30
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 60% more, than Quadro P1000.

Full Specs

  P106 100 Quadro P1000
Architecture Pascal Pascal
Code name GP106 GP107
Type Desktop Workstation
Release date 19 June 2017 1 February 2017
Pipelines 1280 512
Core clock speed 1506 MHz 1493 MHz
Boost Clock 1709 MHz 1519 MHz
Transistor count 4,400 million 3,300 million
Manufacturing process technology 16 nm 14 nm
Texture fill rate 136.7 59.20
Floating-point performance 4,375 gflops 1,894 gflops
Length 250 mm 145 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 8008 MHz 6008 MHz
Memory bandwidth 192.2 GB/s 80.19 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2
CUDA 6.1 6.1
Optimus +
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