P106 100 vs Radeon R7 512 Cores Kaveri

In this comparison between P106 100 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people P106 100 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
P106 100
Radeon R7 512 Cores Kaveri

Main Specs

  P106 100 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 120 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5
Maximum RAM amount 6 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • P106 100 is build with Pascal architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of P106 100 is 786 MHz higher, than Radeon R7 512 Cores Kaveri.
  • P106 100 is manufactured by 16 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 35−40 7−8
ultra / 1080p 21−24 4−5
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 18−20
medium / 1080p 40−45 9−10
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 310% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  P106 100 Radeon R7 512 Cores Kaveri
Architecture Pascal GCN
Code name GP106 Kaveri Spectre
Type Desktop Desktop
Release date 19 June 2017 14 January 2014
Pipelines 1280 512
Core clock speed 1506 MHz 720 MHz
Boost Clock 1709 MHz
Transistor count 4,400 million
Manufacturing process technology 16 nm 28 nm
Texture fill rate 136.7
Floating-point performance 4,375 gflops
Length 250 mm
Memory bus width 192 Bit
Memory clock speed 8008 MHz
Memory bandwidth 192.2 GB/s
Shared memory +
DirectX 12 (12_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
CUDA 6.1