P106 100 vs UHD Graphics 630

When choosing between P106 100 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between P106 100 and UHD Graphics 630.
P106 100
UHD Graphics 630

Main Specs

  P106 100 UHD Graphics 630
Power consumption (TDP) 120 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 6 GB
Display Connectors No outputs No outputs
 
  • P106 100 has 700% more power consumption, than UHD Graphics 630.
  • P106 100 is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • P106 100 is build with Pascal architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of P106 100 is 1206 MHz higher, than UHD Graphics 630.
  • P106 100 is manufactured by 16 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 3−4
ultra / 1080p 21−24 1−2
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 5−6
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 583% more, than UHD Graphics 630.

Full Specs

  P106 100 UHD Graphics 630
Architecture Pascal Gen. 9.5
Code name GP106 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 19 June 2017 1 October 2017
Pipelines 1280 24
Core clock speed 1506 MHz 300 MHz
Boost Clock 1709 MHz 1150 MHz
Transistor count 4,400 million 189 million
Manufacturing process technology 16 nm 14 nm
Texture fill rate 136.7 26.45
Floating-point performance 4,375 gflops 460.8 gflops
Length 250 mm
Memory bus width 192 Bit 64/128 Bit
Memory clock speed 8008 MHz
Memory bandwidth 192.2 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.2.131 1.1.103
CUDA 6.1
Quick Sync +