GeForce 940A vs Quadro 2000

Find out if it is worth upgrading your current GPU setup by comparing GeForce 940A and Quadro 2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 940A and Quadro 2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce 940A Quadro 2000
Power consumption (TDP) 33 Watt 62 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • Quadro 2000 has 87% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and Quadro 2000 uses PCIe 2.0 x16 interface.
  • GeForce 940A and Quadro 2000 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Quadro 2000 - with Fermi.
  • Core clock speed of GeForce 940A is 404 MHz higher, than Quadro 2000.
  • GeForce 940A is manufactured by 28 nm process technology, and Quadro 2000 - by 40 nm process technology.
  • Memory clock speed of Quadro 2000 is 598 MHz higher, than GeForce 940A.

Game benchmarks

high / 1080p 4−5 1−2
ultra / 1080p 2−3 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−12
medium / 1080p 5−6 2−3
The average gaming FPS of GeForce 940A in Assassin's Creed Odyssey is 60% more, than Quadro 2000.

Full Specs

  GeForce 940A Quadro 2000
Architecture Maxwell Fermi
Code name GM108 GF106
Type Desktop Workstation
Release date 13 March 2015 24 December 2010
Pipelines 384 192
Core clock speed 1029 MHz 625 MHz
Boost Clock 1124 MHz
Transistor count 1,170 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.98 20.00
Floating-point performance 863.2 gflops 480.0 gflops
Length 178 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 2600 MHz
Memory bandwidth 16.02 GB/s 41.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 2.1
Bitcoin / BTC (SHA256) 31 Mh/s
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