GeForce GTX 660 vs Quadro 2000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 660 and Quadro 2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 660 and Quadro 2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 660 Quadro 2000
Power consumption (TDP) 140 Watt 62 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors One 6-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort 1x DVI, 2x DisplayPort
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  • GeForce GTX 660 has 125% more power consumption, than Quadro 2000.
  • GeForce GTX 660 is connected by PCIe 3.0 x16, and Quadro 2000 uses PCIe 2.0 x16 interface.
  • GeForce GTX 660 has 1 GB more memory, than Quadro 2000.
  • Both cards are used in Desktops.
  • GeForce GTX 660 is build with Kepler architecture, and Quadro 2000 - with Fermi.
  • Core clock speed of GeForce GTX 660 is 355 MHz higher, than Quadro 2000.
  • GeForce GTX 660 is manufactured by 28 nm process technology, and Quadro 2000 - by 40 nm process technology.
  • Quadro 2000 is 169 mm longer, than GeForce GTX 660.
  • Memory clock speed of Quadro 2000 is 2594 MHz higher, than GeForce GTX 660.

Game benchmarks

high / 1080p 20−22 1−2
ultra / 1080p 12−14 0−1
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 40−45 10−12
medium / 1080p 24−27 2−3
The average gaming FPS of GeForce GTX 660 in Assassin's Creed Odyssey is 480% more, than Quadro 2000.

Full Specs

  GeForce GTX 660 Quadro 2000
Architecture Kepler Fermi
Code name GK106 GF106
Type Desktop Workstation
Release date 6 September 2012 24 December 2010
Pipelines 960 192
Core clock speed 980 MHz 625 MHz
Boost Clock 1033 MHz
Transistor count 2,540 million 1,170 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 78.4 billion/sec 20.00
Floating-point performance 1,981 gflops 480.0 gflops
Length 9.5" (24.1 cm) 178 mm
Memory bus width 192-bit GDDR5 128 Bit
Memory clock speed 6.0 GB/s 2600 MHz
Memory bandwidth 144.2 GB/s 41.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.3 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA + 2.1
CUDA cores 960
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 66 Mh/s 31 Mh/s
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