GRID K260Q vs Quadro 2000

If you are going to buy a new graphics card and are choosing between GRID K260Q and Quadro 2000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against Quadro 2000, check out specs charts below.

Main Specs

  GRID K260Q Quadro 2000
Power consumption (TDP) 225 Watt 62 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
  Check Price
  • GRID K260Q has 262% more power consumption, than Quadro 2000.
  • GRID K260Q is connected by PCIe 3.0 x16, and Quadro 2000 uses PCIe 2.0 x16 interface.
  • GRID K260Q has 1 GB more memory, than Quadro 2000.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Quadro 2000 - with Fermi.
  • Core clock speed of GRID K260Q is 120 MHz higher, than Quadro 2000.
  • GRID K260Q is manufactured by 28 nm process technology, and Quadro 2000 - by 40 nm process technology.
  • Memory clock speed of GRID K260Q is 2400 MHz higher, than Quadro 2000.

Game benchmarks

high / 1080p 14−16 1−2
ultra / 1080p 9−10 0−1
QHD / 1440p 3−4 0−1
low / 720p 30−35 10−12
medium / 1080p 18−20 2−3
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 340% more, than Quadro 2000.

Full Specs

  GRID K260Q Quadro 2000
Architecture Kepler Fermi
Code name GK104 GF106
Type Workstation Workstation
Release date 28 June 2013 24 December 2010
Pipelines 1536 192
Core clock speed 745 MHz 625 MHz
Transistor count 3,540 million 1,170 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 20.00
Floating-point performance 2,289 gflops 480.0 gflops
Length 178 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 2600 MHz
Memory bandwidth 160.0 GB/s 41.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 2.1
Bitcoin / BTC (SHA256) 31 Mh/s
  Check Price