Quadro 2000 vs Quadro 500M

If you are going to buy a new graphics card and are choosing between Quadro 2000 and Quadro 500M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro 2000 stacks up against Quadro 500M, check out specs charts below.

Main Specs

  Quadro 2000 Quadro 500M
Power consumption (TDP) 62 Watt 35 Watt
Interface PCIe 2.0 x16 MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • Quadro 2000 has 77% more power consumption, than Quadro 500M.
  • Quadro 2000 is connected by PCIe 2.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • Quadro 2000 and Quadro 500M have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Quadro 2000 and Quadro 500M are build with Fermi architecture.
  • Core clock speed of Quadro 500M is 75 MHz higher, than Quadro 2000.
  • Quadro 2000 and Quadro 500M are manufactured by 40 nm process technology.
  • Memory clock speed of Quadro 2000 is 800 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 1−2 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 10−12 1−2
medium / 1080p 2−3 0−1
The average gaming FPS of Quadro 2000 in Assassin's Creed Odyssey is 1000% more, than Quadro 500M.

Full Specs

  Quadro 2000 Quadro 500M
Architecture Fermi Fermi
Code name GF106 GF108
Type Workstation Workstation
Release date 24 December 2010 22 February 2011
Pipelines 192 96
Core clock speed 625 MHz 700 MHz
Transistor count 1,170 million 585 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 20.00 11.20
Floating-point performance 480.0 gflops 268.8 gflops
Length 178 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2600 MHz 1800 MHz
Memory bandwidth 41.6 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.1
Vulkan N/A N/A
CUDA 2.1 2.1
Bitcoin / BTC (SHA256) 31 Mh/s
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