Quadro 2000 vs Radeon R7 384 Cores Kaveri

When comparing Quadro 2000 and Radeon R7 384 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro 2000 and Radeon R7 384 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 384 Cores Kaveri

Main Specs

  Quadro 2000 Radeon R7 384 Cores Kaveri
Power consumption (TDP) 62 Watt
Interface PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 1x DVI, 2x DisplayPort
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  • Both cards are used in Desktops.
  • Quadro 2000 is build with Fermi architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 384 Cores Kaveri is 95 MHz higher, than Quadro 2000.
  • Quadro 2000 is manufactured by 40 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−12 18−20
medium / 1080p 2−3 9−10
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 140% more, than Quadro 2000.

Full Specs

  Quadro 2000 Radeon R7 384 Cores Kaveri
Architecture Fermi GCN
Code name GF106 Kaveri Spectre
Type Workstation Desktop
Release date 24 December 2010 14 January 2014
Pipelines 192 384
Core clock speed 625 MHz 720 MHz
Transistor count 1,170 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 20.00
Floating-point performance 480.0 gflops
Length 178 mm
Memory bus width 128 Bit
Memory clock speed 2600 MHz
Memory bandwidth 41.6 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 31 Mh/s
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