GeForce GT 640 vs Quadro 2000D

Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 640 and Quadro 2000D. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 640 and Quadro 2000D. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GT 640 Quadro 2000D
Power consumption (TDP) 65 Watt 62 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort 2x DVI
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  • GeForce GT 640 has 4% more power consumption, than Quadro 2000D.
  • GeForce GT 640 is connected by PCIe 3.0 x16, and Quadro 2000D uses PCIe 2.0 x16 interface.
  • GeForce GT 640 has 1 GB more memory, than Quadro 2000D.
  • Both cards are used in Desktops.
  • GeForce GT 640 is build with Kepler architecture, and Quadro 2000D - with Fermi.
  • Core clock speed of GeForce GT 640 is 277 MHz higher, than Quadro 2000D.
  • GeForce GT 640 is manufactured by 28 nm process technology, and Quadro 2000D - by 40 nm process technology.
  • Quadro 2000D is 33 mm longer, than GeForce GT 640.
  • Memory clock speed of Quadro 2000D is 818 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of GeForce GT 640 in Assassin's Creed Odyssey is 16% more, than Quadro 2000D.

Full Specs

  GeForce GT 640 Quadro 2000D
Architecture Kepler Fermi
Code name GK107 GF106
Type Desktop Workstation
Release date 5 June 2012 5 October 2011
Pipelines 384 192
Core clock speed 902 MHz 625 MHz
Transistor count 1,270 million 1,170 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 28.86 20.00
Floating-point performance 692.7 gflops 480.0 gflops
Length 145 mm 178 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 2600 MHz
Memory bandwidth 28.51 GB/s 41.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 2.1
Bitcoin / BTC (SHA256) 24 Mh/s 31 Mh/s
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