GeForce GTX 1650 Ti vs Quadro 2000D
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Quadro 2000D. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Quadro 2000D. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
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Quadro 2000D
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Main Specs
GeForce GTX 1650 Ti | Quadro 2000D | |
Power consumption (TDP) | 75 Watt | 62 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI |
- GeForce GTX 1650 Ti has 20% more power consumption, than Quadro 2000D.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro 2000D uses PCIe 2.0 x16 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro 2000D - with Fermi.
- Core clock speed of GeForce GTX 1650 Ti is 905 MHz higher, than Quadro 2000D.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro 2000D - by 40 nm process technology.
- GeForce GTX 1650 Ti is 51 mm longer, than Quadro 2000D.
- Memory clock speed of GeForce GTX 1650 Ti is 5400 MHz higher, than Quadro 2000D.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 12−14 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 733% more, than Quadro 2000D. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 14−16 |
medium / 1080p | 65−70 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 766% more, than Quadro 2000D. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Quadro 2000D have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 90−95 |
ultra / 1080p | 190−200 | 35−40 |
QHD / 1440p | 120−130 | 21−24 |
4K / 2160p | 75−80 | 16−18 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 203% more, than Quadro 2000D. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than Quadro 2000D. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 139% more, than Quadro 2000D. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 2−3 |
low / 720p | 85−90 | 10−12 |
medium / 1080p | 50−55 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1175% more, than Quadro 2000D. | ||
high / 1080p | 65−70 | 10−11 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 50−55 |
medium / 1080p | 120−130 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 487% more, than Quadro 2000D. | ||
high / 1080p | 65−70 | 5−6 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 70−75 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 800% more, than Quadro 2000D. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 4−5 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 377% more, than Quadro 2000D. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 4−5 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1466% more, than Quadro 2000D. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 44% more, than Quadro 2000D. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Quadro 2000D. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 6−7 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 1100% more, than Quadro 2000D. | ||
low / 768p | 140−150 | 9−10 |
medium / 768p | 90−95 | 8−9 |
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 27−30 | 4−5 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1240% more, than Quadro 2000D. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 14−16 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 70% more, than Quadro 2000D. |
Full Specs
GeForce GTX 1650 Ti | Quadro 2000D | |
Architecture | Turing | Fermi |
Code name | TU117 | GF106 |
Type | Desktop | Workstation |
Release date | no data | 5 October 2011 |
Pipelines | 1024 | 192 |
Core clock speed | 1530 MHz | 625 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 1,170 million |
Manufacturing process technology | 12 nm | 40 nm |
Texture fill rate | 20.00 | |
Floating-point performance | 480.0 gflops | |
Length | 229 mm | 178 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 2600 MHz |
Memory bandwidth | 41.6 GB/s | |
DirectX | 12_1 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.1 | |
Bitcoin / BTC (SHA256) | 31 Mh/s | |