GeForce GTX 260M SLI vs Quadro 2000D
In this comparison between GeForce GTX 260M SLI and Quadro 2000D you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 260M SLI will be the best choice, for others Quadro 2000D will be their preference. Study the comparison tables below and make your choice.
Quadro 2000D
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GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
GeForce GTX 260M SLI | Quadro 2000D | |
Power consumption (TDP) | 150 Watt | 62 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | 2x DVI | |
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- GeForce GTX 260M SLI has 141% more power consumption, than Quadro 2000D.
- GeForce GTX 260M SLI has 1 GB more memory, than Quadro 2000D.
- GeForce GTX 260M SLI is used in Laptops, and Quadro 2000D - in Desktops.
- GeForce GTX 260M SLI is build with G9x architecture, and Quadro 2000D - with Fermi.
- Core clock speed of Quadro 2000D is 75 MHz higher, than GeForce GTX 260M SLI.
- GeForce GTX 260M SLI is manufactured by 55 nm process technology, and Quadro 2000D - by 40 nm process technology.
- Memory clock speed of Quadro 2000D is 1650 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of GeForce GTX 260M SLI in Assassin's Creed Odyssey is 116% more, than Quadro 2000D. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 6−7 |
The average gaming FPS of GeForce GTX 260M SLI in Battlefield 5 is 122% more, than Quadro 2000D. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 260M SLI and Quadro 2000D have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 130−140 | 90−95 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 95−100 | 65−70 |
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 43% more, than Quadro 2000D. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 2000D in Cyberpunk 2077 is 2% more, than GeForce GTX 260M SLI. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 45−50 |
ultra / 1080p | 40−45 | 20−22 |
The average gaming FPS of GeForce GTX 260M SLI in Dota 2 is 35% more, than Quadro 2000D. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 9−10 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of GeForce GTX 260M SLI in Far Cry 5 is 200% more, than Quadro 2000D. | ||
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−33 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Fortnite is 73% more, than Quadro 2000D. | ||
high / 1080p | 14−16 | 5−6 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GeForce GTX 260M SLI in Forza Horizon 4 is 88% more, than Quadro 2000D. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 4−5 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 61% more, than Quadro 2000D. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 4−5 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 260M SLI in Metro Exodus is 233% more, than Quadro 2000D. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 95−100 | 80−85 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of GeForce GTX 260M SLI in Minecraft is 14% more, than Quadro 2000D. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 260M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than Quadro 2000D. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 260M SLI in Red Dead Redemption 2 is 183% more, than Quadro 2000D. | ||
low / 768p | 30−35 | 9−10 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of GeForce GTX 260M SLI in The Witcher 3: Wild Hunt is 220% more, than Quadro 2000D. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 14−16 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 35% more, than Quadro 2000D. |
Full Specs
GeForce GTX 260M SLI | Quadro 2000D | |
Architecture | G9x | Fermi |
Code name | NB9E-GTX | GF106 |
Type | Laptop | Workstation |
Release date | 2 March 2009 | 5 October 2011 |
Pipelines | 224 | 192 |
Core clock speed | 550 MHz | 625 MHz |
Transistor count | 1508 Million | 1,170 million |
Manufacturing process technology | 55 nm | 40 nm |
Texture fill rate | 20.00 | |
Floating-point performance | 480.0 gflops | |
Length | 178 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 950 MHz | 2600 MHz |
Memory bandwidth | 41.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 10, Shader 4.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | 2.1 |
Bitcoin / BTC (SHA256) | 31 Mh/s | |
Laptop size | large | |
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