GeForce GTX 680M SLI vs Quadro 2000D
When comparing GeForce GTX 680M SLI and Quadro 2000D, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 680M SLI and Quadro 2000D is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro 2000D
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GeForce GTX 680M SLI is a Laptop Graphics Card
Note: GeForce GTX 680M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 680M SLI here:
Main Specs
GeForce GTX 680M SLI | Quadro 2000D | |
Power consumption (TDP) | 62 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x 4 GB | 1 GB |
Display Connectors | 2x DVI | |
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- GeForce GTX 680M SLI has 1 GB more memory, than Quadro 2000D.
- GeForce GTX 680M SLI is used in Laptops, and Quadro 2000D - in Desktops.
- GeForce GTX 680M SLI is build with Kepler architecture, and Quadro 2000D - with Fermi.
- Core clock speed of GeForce GTX 680M SLI is 95 MHz higher, than Quadro 2000D.
- GeForce GTX 680M SLI is manufactured by 28 nm process technology, and Quadro 2000D - by 40 nm process technology.
- Memory clock speed of GeForce GTX 680M SLI is 1000 MHz higher, than Quadro 2000D.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 40−45 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Assassin's Creed Odyssey is 683% more, than Quadro 2000D. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 14−16 |
medium / 1080p | 60−65 | 6−7 |
The average gaming FPS of GeForce GTX 680M SLI in Battlefield 5 is 688% more, than Quadro 2000D. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 680M SLI and Quadro 2000D have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 90−95 |
ultra / 1080p | 180−190 | 35−40 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 70−75 | 16−18 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 680M SLI in Counter-Strike: Global Offensive is 195% more, than Quadro 2000D. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 680M SLI in Cyberpunk 2077 is 5% more, than Quadro 2000D. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 20−22 |
The average gaming FPS of GeForce GTX 680M SLI in Dota 2 is 139% more, than Quadro 2000D. | ||
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 40−45 | 2−3 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 80−85 | 10−12 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Far Cry 5 is 1075% more, than Quadro 2000D. | ||
high / 1080p | 60−65 | 10−11 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 50−55 |
medium / 1080p | 110−120 | 10−12 |
The average gaming FPS of GeForce GTX 680M SLI in Fortnite is 443% more, than Quadro 2000D. | ||
high / 1080p | 60−65 | 5−6 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of GeForce GTX 680M SLI in Forza Horizon 4 is 728% more, than Quadro 2000D. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 4−5 |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 680M SLI in Grand Theft Auto V is 361% more, than Quadro 2000D. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 4−5 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Metro Exodus is 1266% more, than Quadro 2000D. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of GeForce GTX 680M SLI in Minecraft is 44% more, than Quadro 2000D. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 680M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Quadro 2000D. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 6−7 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 680M SLI in Red Dead Redemption 2 is 1016% more, than Quadro 2000D. | ||
low / 768p | 130−140 | 9−10 |
medium / 768p | 85−90 | 8−9 |
high / 1080p | 45−50 | 4−5 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 680M SLI in The Witcher 3: Wild Hunt is 1140% more, than Quadro 2000D. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 14−16 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 680M SLI in World of Tanks is 71% more, than Quadro 2000D. |
Full Specs
GeForce GTX 680M SLI | Quadro 2000D | |
Architecture | Kepler | Fermi |
Code name | N13E-GTX | GF106 |
Type | Laptop | Workstation |
Release date | 4 June 2012 | 5 October 2011 |
Pipelines | 2688 | 192 |
Core clock speed | 720 MHz | 625 MHz |
Transistor count | 1,170 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 20.00 | |
Floating-point performance | 480.0 gflops | |
Length | 178 mm | |
Memory bus width | 2x 256 Bit | 128 Bit |
Memory clock speed | 3600 MHz | 2600 MHz |
Memory bandwidth | 41.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | 2.1 |
SLI options | + | |
Bitcoin / BTC (SHA256) | 31 Mh/s | |
Laptop size | large | |
Optimus | + | |
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