Iris Pro Graphics 580 vs Quadro 2000D
If you are going to buy a new graphics card and are choosing between Iris Pro Graphics 580 and Quadro 2000D, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Iris Pro Graphics 580 stacks up against Quadro 2000D, check out specs charts below.
Quadro 2000D
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Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
Iris Pro Graphics 580 | Quadro 2000D | |
Power consumption (TDP) | 15 Watt | 62 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3L/LPDDR3/DDR4 | GDDR5 |
Maximum RAM amount | 64 GB | 1 GB |
Display Connectors | No outputs | 2x DVI |
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- Quadro 2000D has 313% more power consumption, than Iris Pro Graphics 580.
- Iris Pro Graphics 580 is connected by PCIe 3.0 x1, and Quadro 2000D uses PCIe 2.0 x16 interface.
- Iris Pro Graphics 580 has 63 GB more memory, than Quadro 2000D.
- Iris Pro Graphics 580 is used in Laptops, and Quadro 2000D - in Desktops.
- Iris Pro Graphics 580 is build with Gen. 9 Skylake architecture, and Quadro 2000D - with Fermi.
- Core clock speed of Quadro 2000D is 275 MHz higher, than Iris Pro Graphics 580.
- Iris Pro Graphics 580 is manufactured by 14 nm process technology, and Quadro 2000D - by 40 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 116% more, than Quadro 2000D. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 6−7 |
The average gaming FPS of Iris Pro Graphics 580 in Battlefield 5 is 122% more, than Quadro 2000D. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
Iris Pro Graphics 580 and Quadro 2000D have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 130−140 | 90−95 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 95−100 | 65−70 |
The average gaming FPS of Iris Pro Graphics 580 in Counter-Strike: Global Offensive is 43% more, than Quadro 2000D. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 2000D in Cyberpunk 2077 is 2% more, than Iris Pro Graphics 580. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 70−75 | 45−50 |
ultra / 1080p | 40−45 | 20−22 |
The average gaming FPS of Iris Pro Graphics 580 in Dota 2 is 43% more, than Quadro 2000D. | ||
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 10−11 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of Iris Pro Graphics 580 in Far Cry 5 is 200% more, than Quadro 2000D. | ||
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−35 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Fortnite is 73% more, than Quadro 2000D. | ||
high / 1080p | 14−16 | 5−6 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 18−20 | 8−9 |
The average gaming FPS of Iris Pro Graphics 580 in Forza Horizon 4 is 88% more, than Quadro 2000D. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 4−5 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of Iris Pro Graphics 580 in Grand Theft Auto V is 61% more, than Quadro 2000D. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 4−5 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of Iris Pro Graphics 580 in Metro Exodus is 233% more, than Quadro 2000D. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 95−100 | 80−85 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of Iris Pro Graphics 580 in Minecraft is 14% more, than Quadro 2000D. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Pro Graphics 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than Quadro 2000D. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Pro Graphics 580 in Red Dead Redemption 2 is 183% more, than Quadro 2000D. | ||
low / 768p | 30−35 | 9−10 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of Iris Pro Graphics 580 in The Witcher 3: Wild Hunt is 220% more, than Quadro 2000D. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 14−16 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of Iris Pro Graphics 580 in World of Tanks is 35% more, than Quadro 2000D. |
Full Specs
Iris Pro Graphics 580 | Quadro 2000D | |
Architecture | Gen. 9 Skylake | Fermi |
Code name | Skylake GT4e | GF106 |
Type | Laptop | Workstation |
Release date | 1 September 2015 | 5 October 2011 |
Pipelines | 72 | 192 |
Core clock speed | 350 MHz | 625 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 189 million | 1,170 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 72.00 | 20.00 |
Floating-point performance | 480.0 gflops | |
Length | 178 mm | |
Memory bus width | 128 Bit | |
Memory clock speed | 2600 MHz | |
Memory bandwidth | 41.6 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 2.1 | |
Bitcoin / BTC (SHA256) | 31 Mh/s | |
Quick Sync | + | |
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