GeForce GTX 960A vs Quadro 3000M
When choosing between GeForce GTX 960A and Quadro 3000M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 960A and Quadro 3000M.
GeForce GTX 960A
Quadro 3000M is a Laptop Graphics Card
Note: Quadro 3000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 3000M here:
Main Specs
GeForce GTX 960A | Quadro 3000M | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | MXM-B (3.0) | MXM-B (3.0) |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- Both graphics cards have the same power consumption of 75 Watt.
- Both video cards are using MXM-B (3.0) interface connection to a motherboard.
- GeForce GTX 960A and Quadro 3000M have maximum RAM of 2 GB.
- GeForce GTX 960A is used in Desktops, and Quadro 3000M - in Mobile workstations.
- GeForce GTX 960A is build with Maxwell architecture, and Quadro 3000M - with Fermi.
- Core clock speed of GeForce GTX 960A is 579 MHz higher, than Quadro 3000M.
- GeForce GTX 960A is manufactured by 28 nm process technology, and Quadro 3000M - by 40 nm process technology.
- Memory clock speed of GeForce GTX 960A is 4387 MHz higher, than Quadro 3000M.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 1−2 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 200% more, than Quadro 3000M. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GTX 960A in Battlefield 5 is 200% more, than Quadro 3000M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 3000M in Call of Duty: Warzone is 10% more, than GeForce GTX 960A. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 40−45 |
QHD / 1440p | 45−50 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GTX 960A in Counter-Strike: Global Offensive is 67% more, than Quadro 3000M. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 30−35 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 960A and Quadro 3000M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 21−24 |
The average gaming FPS of GeForce GTX 960A in Dota 2 is 63% more, than Quadro 3000M. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 2−3 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of GeForce GTX 960A in Far Cry 5 is 300% more, than Quadro 3000M. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 4−5 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 10−12 |
The average gaming FPS of GeForce GTX 960A in Fortnite is 121% more, than Quadro 3000M. | ||
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce GTX 960A in Forza Horizon 4 is 155% more, than Quadro 3000M. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 4−5 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 960A in Grand Theft Auto V is 100% more, than Quadro 3000M. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 960A in Metro Exodus is 333% more, than Quadro 3000M. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 80−85 |
ultra / 1080p | 95−100 | − |
4K / 2160p | − | 75−80 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 960A in Minecraft is 20% more, than Quadro 3000M. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 960A in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than Quadro 3000M. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 960A in Red Dead Redemption 2 is 266% more, than Quadro 3000M. | ||
low / 768p | 40−45 | 10−11 |
medium / 768p | 27−30 | 8−9 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 960A in The Witcher 3: Wild Hunt is 300% more, than Quadro 3000M. | ||
low / 768p | 95−100 | 75−80 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 14−16 |
high / 768p | 45−50 | 30−33 |
The average gaming FPS of GeForce GTX 960A in World of Tanks is 45% more, than Quadro 3000M. |
Full Specs
GeForce GTX 960A | Quadro 3000M | |
Architecture | Maxwell | Fermi |
Code name | GM107 | Fermi |
Type | Desktop | Mobile workstation |
Release date | 13 March 2015 | 22 February 2011 |
Pipelines | 640 | 240 |
Core clock speed | 1029 MHz | 450 MHz |
Boost Clock | 1085 MHz | |
Transistor count | 1,870 million | 1,950 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 43.40 | 18.00 |
Floating-point performance | 1,389 gflops | 432.0 gflops |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 625 MHz |
Memory bandwidth | 80.19 GB/s | 80 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 5.0 | 2.1 |
Bitcoin / BTC (SHA256) | 180 Mh/s | 28 Mh/s |
Laptop size | large | |
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