Quadro 4000 vs Radeon R7 M465X

When choosing between Quadro 4000 and Radeon R7 M465X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 4000 and Radeon R7 M465X.

Main Specs

  Quadro 4000 Radeon R7 M465X
Power consumption (TDP) 142 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • Quadro 4000 is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • Quadro 4000 and Radeon R7 M465X have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Quadro 4000 is build with Fermi architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of Radeon R7 M465X is 425 MHz higher, than Quadro 4000.
  • Quadro 4000 is manufactured by 40 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 1692 MHz higher, than Quadro 4000.

Game benchmarks

high / 1080p 6−7 8−9
ultra / 1080p 4−5 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 18−20
medium / 1080p 8−9 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 11% more, than Quadro 4000.

Full Specs

  Quadro 4000 Radeon R7 M465X
Architecture Fermi GCN 1.0
Code name GF100 Tropo
Type Workstation Desktop
Release date 2 November 2010 15 May 2016
Pipelines 256 512
Core clock speed 475 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 3,100 million 1,500 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 15.20 29.60
Floating-point performance 486.4 gflops 947.2 gflops
Length 241 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 2808 MHz 4500 MHz
Memory bandwidth 89.86 GB/s 72 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.0
Bitcoin / BTC (SHA256) 44 Mh/s
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