Quadro 4000 vs UHD Graphics 630

When choosing between Quadro 4000 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 4000 and UHD Graphics 630.
UHD Graphics 630

Main Specs

  Quadro 4000 UHD Graphics 630
Power consumption (TDP) 142 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 1x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • Quadro 4000 has 846% more power consumption, than UHD Graphics 630.
  • Quadro 4000 is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Quadro 4000 is build with Fermi architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Quadro 4000 is 175 MHz higher, than UHD Graphics 630.
  • Quadro 4000 is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 6−7 3−4
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 16−18 14−16
medium / 1080p 8−9 5−6
The average gaming FPS of Quadro 4000 in Assassin's Creed Odyssey is 50% more, than UHD Graphics 630.

Full Specs

  Quadro 4000 UHD Graphics 630
Architecture Fermi Gen. 9.5
Code name GF100 Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 2 November 2010 1 October 2017
Pipelines 256 24
Core clock speed 475 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 3,100 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 15.20 26.45
Floating-point performance 486.4 gflops 460.8 gflops
Length 241 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 2808 MHz
Memory bandwidth 89.86 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA 2.0
Bitcoin / BTC (SHA256) 44 Mh/s
Quick Sync +
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