FirePro V4900 vs Quadro 500M

If you are going to buy a new graphics card and are choosing between FirePro V4900 and Quadro 500M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V4900 stacks up against Quadro 500M, check out specs charts below.

Main Specs

  FirePro V4900 Quadro 500M
Power consumption (TDP) 75 Watt 35 Watt
Interface PCIe 2.0 x16 MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • FirePro V4900 has 114% more power consumption, than Quadro 500M.
  • FirePro V4900 is connected by PCIe 2.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • FirePro V4900 and Quadro 500M have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro V4900 is build with TeraScale 2 architecture, and Quadro 500M - with Fermi.
  • Core clock speed of FirePro V4900 is 100 MHz higher, than Quadro 500M.
  • FirePro V4900 and Quadro 500M are manufactured by 40 nm process technology.
  • Memory clock speed of FirePro V4900 is 2200 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 4−5 0−1
The average gaming FPS of FirePro V4900 in Assassin's Creed Odyssey is 1200% more, than Quadro 500M.

Full Specs

  FirePro V4900 Quadro 500M
Architecture TeraScale 2 Fermi
Code name Turks GF108
Type Workstation Workstation
Release date 1 November 2011 22 February 2011
Pipelines 480 96
Core clock speed 800 MHz 700 MHz
Transistor count 716 million 585 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 19.20 11.20
Floating-point performance 768.0 gflops 268.8 gflops
Length 163 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s 28.8 GB/s
DirectX 11.2 (11_0) 12 (11_0)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.1
Vulkan N/A N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 73 Mh/s
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