GeForce 920A vs Quadro 500M

When comparing GeForce 920A and Quadro 500M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 920A and Quadro 500M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 920A
Quadro 500M

Main Specs

  GeForce 920A Quadro 500M
Power consumption (TDP) 33 Watt 35 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
 
  • Quadro 500M has 6% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Quadro 500M uses MXM-A (3.0) interface.
  • GeForce 920A has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Quadro 500M - with Fermi.
  • Core clock speed of GeForce 920A is 254 MHz higher, than Quadro 500M.
  • GeForce 920A is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of GeForce 920A is 202 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce 920A and Quadro 500M have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 920A Quadro 500M
Architecture Kepler 2.0 Fermi
Code name GK208B GF108
Type Desktop Workstation
Release date 13 March 2015 22 February 2011
Pipelines 384 96
Core clock speed 954 MHz 700 MHz
Transistor count 915 million 585 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 30.53 11.20
Floating-point performance 441.6 gflops 268.8 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1800 MHz
Memory bandwidth 16.02 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.5 2.1