GeForce 940A vs Quadro 500M

When choosing between GeForce 940A and Quadro 500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 940A and Quadro 500M.
GeForce 940A
Quadro 500M

Main Specs

  GeForce 940A Quadro 500M
Power consumption (TDP) 33 Watt 35 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type DDR3 DDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs No outputs
 
  • Quadro 500M has 6% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and Quadro 500M uses MXM-A (3.0) interface.
  • GeForce 940A and Quadro 500M have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Quadro 500M - with Fermi.
  • Core clock speed of GeForce 940A is 329 MHz higher, than Quadro 500M.
  • GeForce 940A is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of GeForce 940A is 202 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 4−5 0−1
ultra / 1080p 2−3
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of GeForce 940A in Assassin's Creed Odyssey is 1400% more, than Quadro 500M.

Full Specs

  GeForce 940A Quadro 500M
Architecture Maxwell Fermi
Code name GM108 GF108
Type Desktop Workstation
Release date 13 March 2015 22 February 2011
Pipelines 384 96
Core clock speed 1029 MHz 700 MHz
Boost Clock 1124 MHz
Transistor count 585 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.98 11.20
Floating-point performance 863.2 gflops 268.8 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1800 MHz
Memory bandwidth 16.02 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 2.1