GeForce GT 645M vs Quadro 500M
When choosing between GeForce GT 645M and Quadro 500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 645M and Quadro 500M.
Quadro 500M
GeForce GT 645M is a Laptop Graphics Card
Note: GeForce GT 645M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 645M here:
Main Specs
GeForce GT 645M | Quadro 500M | |
Power consumption (TDP) | 32 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Memory type | DDR3\GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- Quadro 500M has 9% more power consumption, than GeForce GT 645M.
- GeForce GT 645M is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
- GeForce GT 645M has 1 GB more memory, than Quadro 500M.
- GeForce GT 645M is used in Laptops, and Quadro 500M - in Desktops.
- GeForce GT 645M is build with Kepler architecture, and Quadro 500M - with Fermi.
- GeForce GT 645M is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of GeForce GT 645M and Quadro 500M is 1800 MHz.
Game benchmarks
high / 1080p | 1−2 | 0−1 |
ultra / 1080p | 0−1 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 1−2 |
medium / 1080p | 2−3 | 0−1 |
The average gaming FPS of GeForce GT 645M in Assassin's Creed Odyssey is 1200% more, than Quadro 500M. | ||
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 4−5 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 645M and Quadro 500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 60−65 |
medium / 768p | 85−90 | 27−30 |
ultra / 1080p | 35−40 | 7−8 |
4K / 2160p | 10−11 | − |
high / 768p | 60−65 | 16−18 |
The average gaming FPS of GeForce GT 645M in Counter-Strike: Global Offensive is 167% more, than Quadro 500M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 14−16 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 645M and Quadro 500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 45−50 | 10−11 |
ultra / 1080p | 18−20 | 0−1 |
The average gaming FPS of GeForce GT 645M in Dota 2 is 106% more, than Quadro 500M. | ||
high / 1080p | 2−3 | − |
ultra / 1080p | 2−3 | − |
4K / 2160p | 0−1 | − |
low / 720p | 10−11 | 0−1 |
medium / 1080p | 3−4 | − |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 1−2 | − |
low / 720p | 45−50 | 21−24 |
medium / 1080p | 8−9 | 0−1 |
The average gaming FPS of GeForce GT 645M in Fortnite is 113% more, than Quadro 500M. | ||
high / 1080p | 3−4 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 6−7 | 0−1 |
low / 768p | 40−45 | 18−20 |
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 2−3 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | 12−14 |
The average gaming FPS of GeForce GT 645M in Grand Theft Auto V is 150% more, than Quadro 500M. | ||
high / 1080p | 1−2 | − |
ultra / 1080p | 0−1 | − |
4K / 2160p | 0−1 | − |
low / 720p | 3−4 | 0−1 |
medium / 1080p | 2−3 | − |
low / 768p | 85−90 | 75−80 |
high / 1080p | 55−60 | 27−30 |
The average gaming FPS of GeForce GT 645M in Minecraft is 35% more, than Quadro 500M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 24−27 | 8−9 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 645M in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than Quadro 500M. | ||
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 4−5 | 0−1 |
low / 768p | 8−9 | 0−1 |
medium / 768p | 7−8 | − |
high / 1080p | 3−4 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 768p | 70−75 | 45−50 |
medium / 768p | 35−40 | 14−16 |
ultra / 1080p | 12−14 | 0−1 |
high / 768p | 30−33 | 12−14 |
The average gaming FPS of GeForce GT 645M in World of Tanks is 88% more, than Quadro 500M. |
Full Specs
GeForce GT 645M | Quadro 500M | |
Architecture | Kepler | Fermi |
Code name | N13P-GS | GF108 |
Type | Laptop | Workstation |
Release date | 22 March 2012 | 22 February 2011 |
Pipelines | 384 | 96 |
Core clock speed | 700 MHz | |
Transistor count | 1,270 million | 585 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 22.7 billion/sec | 11.20 |
Floating-point performance | 544.5 gflops | 268.8 gflops |
Memory bus width | 128bit | 128 Bit |
Memory clock speed | 1800 MHz | 1800 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | 12 API | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 2.1 |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
3D Blu-Ray | + | |
Bitcoin / BTC (SHA256) | 19 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
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