GeForce GT 740A vs Quadro 500M
In this comparison between GeForce GT 740A and Quadro 500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 740A will be the best choice, for others Quadro 500M will be their preference. Study the comparison tables below and make your choice.
GeForce GT 740A
Quadro 500M
Main Specs
GeForce GT 740A | Quadro 500M | |
Power consumption (TDP) | 33 Watt | 35 Watt |
Interface | PCIe 3.0 x8 | MXM-A (3.0) |
Memory type | DDR3 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
- Quadro 500M has 6% more power consumption, than GeForce GT 740A.
- GeForce GT 740A is connected by PCIe 3.0 x8, and Quadro 500M uses MXM-A (3.0) interface.
- GeForce GT 740A has 1 GB more memory, than Quadro 500M.
- Both cards are used in Desktops.
- GeForce GT 740A is build with Kepler 2.0 architecture, and Quadro 500M - with Fermi.
- Core clock speed of GeForce GT 740A is 280 MHz higher, than Quadro 500M.
- GeForce GT 740A is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of GeForce GT 740A and Quadro 500M is 1800 MHz.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce GT 740A and Quadro 500M have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 740A and Quadro 500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce GT 740A and Quadro 500M have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 740A and Quadro 500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce GT 740A and Quadro 500M have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce GT 740A and Quadro 500M have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce GT 740A and Quadro 500M have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce GT 740A and Quadro 500M have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce GT 740A and Quadro 500M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce GT 740A and Quadro 500M have the same average FPS in World of Tanks. |
Full Specs
GeForce GT 740A | Quadro 500M | |
Architecture | Kepler 2.0 | Fermi |
Code name | GK208 | GF108 |
Type | Desktop | Workstation |
Release date | 26 August 2013 | 22 February 2011 |
Pipelines | 384 | 96 |
Core clock speed | 980 MHz | 700 MHz |
Transistor count | 915 million | 585 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 31.36 | 11.20 |
Floating-point performance | 752.6 gflops | 268.8 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1800 MHz |
Memory bandwidth | 14.4 GB/s | 28.8 GB/s |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.5 | 2.1 |