GeForce MX230 vs Quadro 500M
In this comparison between GeForce MX230 and Quadro 500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX230 will be the best choice, for others Quadro 500M will be their preference. Study the comparison tables below and make your choice.
Quadro 500M
GeForce MX230 is a Laptop Graphics Card
Note: GeForce MX230 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX230 here:
Main Specs
GeForce MX230 | Quadro 500M | |
Power consumption (TDP) | 10 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- Quadro 500M has 250% more power consumption, than GeForce MX230.
- GeForce MX230 is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
- GeForce MX230 has 3 GB more memory, than Quadro 500M.
- GeForce MX230 is used in Laptops, and Quadro 500M - in Desktops.
- GeForce MX230 is build with Pascal architecture, and Quadro 500M - with Fermi.
- Core clock speed of GeForce MX230 is 819 MHz higher, than Quadro 500M.
- GeForce MX230 is manufactured by 14 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of GeForce MX230 is 5200 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 1−2 |
medium / 1080p | 12−14 | 0−1 |
The average gaming FPS of GeForce MX230 in Assassin's Creed Odyssey is 2100% more, than Quadro 500M. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 500M in Call of Duty: Warzone is 10% more, than GeForce MX230. | ||
low / 768p | 160−170 | 60−65 |
medium / 768p | 130−140 | 27−30 |
ultra / 1080p | 65−70 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 16−18 |
The average gaming FPS of GeForce MX230 in Counter-Strike: Global Offensive is 321% more, than Quadro 500M. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 500M in Cyberpunk 2077 is 15% more, than GeForce MX230. | ||
low / 768p | 90−95 | 45−50 |
medium / 768p | 70−75 | 10−11 |
ultra / 1080p | 45−50 | 0−1 |
The average gaming FPS of GeForce MX230 in Dota 2 is 182% more, than Quadro 500M. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | − |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 30−35 | 0−1 |
The average gaming FPS of GeForce MX230 in Fortnite is 227% more, than Quadro 500M. | ||
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 0−1 |
medium / 1080p | 18−20 | 0−1 |
low / 768p | 65−70 | 18−20 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce MX230 in Grand Theft Auto V is 252% more, than Quadro 500M. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce MX230 in Minecraft is 36% more, than Quadro 500M. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 40−45 | 8−9 |
medium / 1080p | 20−22 | − |
The average gaming FPS of GeForce MX230 in PLAYERUNKNOWN'S BATTLEGROUNDS is 425% more, than Quadro 500M. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 35−40 | 0−1 |
medium / 768p | 21−24 | − |
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 50−55 | 14−16 |
ultra / 1080p | 24−27 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of GeForce MX230 in World of Tanks is 148% more, than Quadro 500M. |
Full Specs
GeForce MX230 | Quadro 500M | |
Architecture | Pascal | Fermi |
Code name | N17S-G0 | GF108 |
Type | Laptop | Workstation |
Release date | 20 February 2019 | 22 February 2011 |
Pipelines | 256 | 96 |
Core clock speed | 1519 MHz | 700 MHz |
Boost Clock | 1531 MHz | |
Transistor count | 1,800 million | 585 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 25.31 | 11.20 |
Floating-point performance | 268.8 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 7000 MHz | 1800 MHz |
Memory bandwidth | 48.06 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | + | 2.1 |
Laptop size | medium sized | |
Optimus | + | |
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