GRID M10 8Q vs Quadro 500M

In this comparison between GRID M10 8Q and Quadro 500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID M10 8Q will be the best choice, for others Quadro 500M will be their preference. Study the comparison tables below and make your choice.
GRID M10 8Q
Quadro 500M

Main Specs

  GRID M10 8Q Quadro 500M
Power consumption (TDP) 225 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors 1x 8-pin
Memory type GDDR5 DDR3
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID M10 8Q has 542% more power consumption, than Quadro 500M.
  • GRID M10 8Q is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • GRID M10 8Q has 7 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • GRID M10 8Q is build with Maxwell architecture, and Quadro 500M - with Fermi.
  • Core clock speed of GRID M10 8Q is 333 MHz higher, than Quadro 500M.
  • GRID M10 8Q is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of GRID M10 8Q is 3400 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 8−9
QHD / 1440p 2−3 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of GRID M10 8Q in Assassin's Creed Odyssey is 2700% more, than Quadro 500M.

Full Specs

  GRID M10 8Q Quadro 500M
Architecture Maxwell Fermi
Code name GM107 GF108
Type Workstation Workstation
Release date 18 May 2016 22 February 2011
Pipelines 640 96
Core clock speed 1033 MHz 700 MHz
Boost Clock 1306 MHz
Transistor count 1,870 million 585 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 52.24 11.20
Floating-point performance 1,672 gflops 268.8 gflops
Length 267 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 5200 MHz 1800 MHz
Memory bandwidth 83.2 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 2.1