GRID M6 8Q vs Quadro 500M

If you are going to buy a new graphics card and are choosing between GRID M6 8Q and Quadro 500M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID M6 8Q stacks up against Quadro 500M, check out specs charts below.
GRID M6 8Q
Quadro 500M

Main Specs

  GRID M6 8Q Quadro 500M
Power consumption (TDP) 100 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID M6 8Q has 185% more power consumption, than Quadro 500M.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
  • GRID M6 8Q has 7 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Quadro 500M - with Fermi.
  • Core clock speed of GRID M6 8Q is 22 MHz higher, than Quadro 500M.
  • GRID M6 8Q is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
  • Memory clock speed of GRID M6 8Q is 3212 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 18−20 0−1
ultra / 1080p 10−11
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 1−2
medium / 1080p 21−24 0−1
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 3600% more, than Quadro 500M.

Full Specs

  GRID M6 8Q Quadro 500M
Architecture Maxwell 2.0 Fermi
Code name GM204 GF108
Type Workstation Workstation
Release date 30 August 2015 22 February 2011
Pipelines 1536 96
Core clock speed 722 MHz 700 MHz
Transistor count 5,200 million 585 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 69.31 11.20
Floating-point performance 2,218 gflops 268.8 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 5012 MHz 1800 MHz
Memory bandwidth 160.4 GB/s 28.8 GB/s
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.2 2.1