HD Graphics 6000 vs Quadro 500M
When choosing between HD Graphics 6000 and Quadro 500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 6000 and Quadro 500M.
Quadro 500M
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
HD Graphics 6000 | Quadro 500M | |
Power consumption (TDP) | 15 Watt | 35 Watt |
Interface | PCIe 2.0 x1 | MXM-A (3.0) |
Memory type | System Shared | DDR3 |
Maximum RAM amount | 1 GB | |
Display Connectors | No outputs | No outputs |
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- Quadro 500M has 133% more power consumption, than HD Graphics 6000.
- HD Graphics 6000 is connected by PCIe 2.0 x1, and Quadro 500M uses MXM-A (3.0) interface.
- HD Graphics 6000 is used in Laptops, and Quadro 500M - in Desktops.
- HD Graphics 6000 is build with Gen. 8 Broadwell architecture, and Quadro 500M - with Fermi.
- Core clock speed of Quadro 500M is 400 MHz higher, than HD Graphics 6000.
- HD Graphics 6000 is manufactured by 14 nm process technology, and Quadro 500M - by 40 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
ultra / 1080p | 0−1 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 1−2 |
medium / 1080p | 2−3 | 0−1 |
The average gaming FPS of HD Graphics 6000 in Assassin's Creed Odyssey is 900% more, than Quadro 500M. | ||
ultra / 1080p | 2−3 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 0−1 |
medium / 1080p | 3−4 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
HD Graphics 6000 and Quadro 500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 60−65 |
medium / 768p | 80−85 | 27−30 |
ultra / 1080p | 30−35 | 7−8 |
4K / 2160p | 9−10 | − |
high / 768p | 55−60 | 16−18 |
The average gaming FPS of HD Graphics 6000 in Counter-Strike: Global Offensive is 153% more, than Quadro 500M. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 12−14 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
HD Graphics 6000 and Quadro 500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 40−45 | 10−11 |
ultra / 1080p | 16−18 | 0−1 |
The average gaming FPS of HD Graphics 6000 in Dota 2 is 96% more, than Quadro 500M. | ||
high / 1080p | 1−2 | − |
4K / 2160p | 0−1 | − |
low / 720p | 8−9 | 0−1 |
medium / 1080p | 2−3 | − |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 1−2 | − |
low / 720p | 45−50 | 21−24 |
medium / 1080p | 6−7 | 0−1 |
The average gaming FPS of HD Graphics 6000 in Fortnite is 113% more, than Quadro 500M. | ||
high / 1080p | 2−3 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 4−5 | 0−1 |
low / 768p | 40−45 | 18−20 |
high / 1080p | 2−3 | 0−1 |
ultra / 1080p | 2−3 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 30−35 | 12−14 |
The average gaming FPS of HD Graphics 6000 in Grand Theft Auto V is 131% more, than Quadro 500M. | ||
high / 1080p | 1−2 | − |
ultra / 1080p | 0−1 | − |
4K / 2160p | 0−1 | − |
low / 720p | 2−3 | 0−1 |
low / 768p | 85−90 | 75−80 |
high / 1080p | 55−60 | 27−30 |
The average gaming FPS of HD Graphics 6000 in Minecraft is 35% more, than Quadro 500M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 24−27 | 8−9 |
medium / 1080p | 14−16 | − |
The average gaming FPS of HD Graphics 6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than Quadro 500M. | ||
QHD / 1440p | 0−1 | − |
low / 720p | 3−4 | 0−1 |
low / 768p | 6−7 | 0−1 |
medium / 768p | 6−7 | − |
high / 1080p | 2−3 | − |
4K / 2160p | 0−1 | − |
low / 768p | 70−75 | 45−50 |
medium / 768p | 35−40 | 14−16 |
ultra / 1080p | 12−14 | 0−1 |
high / 768p | 27−30 | 12−14 |
The average gaming FPS of HD Graphics 6000 in World of Tanks is 84% more, than Quadro 500M. |
Full Specs
HD Graphics 6000 | Quadro 500M | |
Architecture | Gen. 8 Broadwell | Fermi |
Code name | Broadwell GT3 | GF108 |
Type | Laptop | Workstation |
Release date | 5 January 2015 | 22 February 2011 |
Pipelines | 48 | 96 |
Core clock speed | 300 MHz | 700 MHz |
Boost Clock | 1000 MHz | |
Transistor count | 189 million | 585 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 48.00 | 11.20 |
Floating-point performance | 268.8 gflops | |
Memory bus width | 64/128 Bit | 128 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 28.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 2.0 | 1.1 |
Vulkan | 1.1.80 | N/A |
CUDA | 2.1 | |
Quick Sync | + | |
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