Quadro 500M vs Quadro 6000

When comparing Quadro 500M and Quadro 6000, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro 500M and Quadro 6000 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  Quadro 500M Quadro 6000
Power consumption (TDP) 35 Watt 204 Watt
Interface MXM-A (3.0) PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 6 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
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  • Quadro 6000 has 482% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Quadro 6000 uses PCIe 2.0 x16 interface.
  • Quadro 6000 has 5 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M and Quadro 6000 are build with Fermi architecture.
  • Core clock speed of Quadro 500M is 126 MHz higher, than Quadro 6000.
  • Quadro 500M and Quadro 6000 are manufactured by 40 nm process technology.
  • Memory clock speed of Quadro 6000 is 1188 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of Quadro 6000 in Assassin's Creed Odyssey is 2700% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro 6000
Architecture Fermi Fermi
Code name GF108 GF100
Type Workstation Workstation
Release date 22 February 2011 10 December 2010
Pipelines 96 448
Core clock speed 700 MHz 574 MHz
Transistor count 585 million 3,100 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 11.20 32.14
Floating-point performance 268.8 gflops 1,027.7 gflops
Length 248 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 1800 MHz 2988 MHz
Memory bandwidth 28.8 GB/s 143.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.1
Vulkan N/A N/A
CUDA 2.1 2.0
Bitcoin / BTC (SHA256) 91 Mh/s
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