Quadro 500M vs Quadro K2000D

If you are going to buy a new graphics card and are choosing between Quadro 500M and Quadro K2000D, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro 500M stacks up against Quadro K2000D, check out specs charts below.

Main Specs

  Quadro 500M Quadro K2000D
Power consumption (TDP) 35 Watt 51 Watt
Interface MXM-A (3.0) PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 2x DVI, 1x mini-DisplayPort
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  • Quadro K2000D has 45% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Quadro K2000D uses PCIe 2.0 x16 interface.
  • Quadro K2000D has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Quadro K2000D - with Kepler.
  • Core clock speed of Quadro K2000D is 254 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Quadro K2000D - by 28 nm process technology.
  • Memory clock speed of Quadro K2000D is 2200 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 9−10
The average gaming FPS of Quadro K2000D in Assassin's Creed Odyssey is 1800% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro K2000D
Architecture Fermi Kepler
Code name GF108 GK107
Type Workstation Workstation
Release date 22 February 2011 1 March 2013
Pipelines 96 384
Core clock speed 700 MHz 954 MHz
Transistor count 585 million 1,270 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 30.53
Floating-point performance 268.8 gflops 732.7 gflops
Length 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 4000 MHz
Memory bandwidth 28.8 GB/s 64 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 3.0
Bitcoin / BTC (SHA256) 31 Mh/s
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