Quadro 500M vs Quadro K5200

When choosing between Quadro 500M and Quadro K5200, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 500M and Quadro K5200.

Main Specs

  Quadro 500M Quadro K5200
Power consumption (TDP) 35 Watt 150 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 8 GB
Display Connectors No outputs 2x DVI, 2x DisplayPort
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  • Quadro K5200 has 328% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Quadro K5200 uses PCIe 3.0 x16 interface.
  • Quadro K5200 has 7 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Quadro K5200 - with Kepler.
  • Core clock speed of Quadro 500M is 33 MHz higher, than Quadro K5200.
  • Quadro 500M is manufactured by 40 nm process technology, and Quadro K5200 - by 28 nm process technology.
  • Memory clock speed of Quadro K5200 is 4208 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of Quadro K5200 in Assassin's Creed Odyssey is 6100% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro K5200
Architecture Fermi Kepler
Code name GF108 GK110B
Type Workstation Workstation
Release date 22 February 2011 22 July 2014
Pipelines 96 2304
Core clock speed 700 MHz 667 MHz
Boost Clock 771 MHz
Transistor count 585 million 7,080 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 148.0
Floating-point performance 268.8 gflops 3,553 gflops
Length 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 1800 MHz 6008 MHz
Memory bandwidth 28.8 GB/s 192.3 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 3.5
Bitcoin / BTC (SHA256) 226 Mh/s
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