Quadro 500M vs Quadro P2000

Find out if it is worth upgrading your current GPU setup by comparing Quadro 500M and Quadro P2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 500M and Quadro P2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro 500M Quadro P2000
Power consumption (TDP) 35 Watt 75 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 5 GB
Display Connectors No outputs 4x DisplayPort
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  • Quadro P2000 has 114% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Quadro P2000 uses PCIe 3.0 x16 interface.
  • Quadro P2000 has 4 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Quadro P2000 - with Pascal.
  • Core clock speed of Quadro P2000 is 376 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Quadro P2000 - by 16 nm process technology.
  • Memory clock speed of Quadro P2000 is 5208 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 24−27
QHD / 1440p 0−1 18−20
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 45−50
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 6100% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro P2000
Architecture Fermi Pascal
Code name GF108 GP106
Type Workstation Workstation
Release date 22 February 2011 6 February 2017
Pipelines 96 1024
Core clock speed 700 MHz 1076 MHz
Boost Clock 1480 MHz
Transistor count 585 million 4,400 million
Manufacturing process technology 40 nm 16 nm
Texture fill rate 11.20 94.72
Floating-point performance 268.8 gflops 3,031 gflops
Length 201 mm
Memory bus width 128 Bit 160 Bit
Memory clock speed 1800 MHz 7008 MHz
Memory bandwidth 28.8 GB/s 140.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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