Quadro 500M vs Quadro P400

When comparing Quadro 500M and Quadro P400, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro 500M and Quadro P400 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  Quadro 500M Quadro P400
Power consumption (TDP) 35 Watt 30 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 3x mini-DisplayPort
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  • Quadro 500M has 16% more power consumption, than Quadro P400.
  • Quadro 500M is connected by MXM-A (3.0), and Quadro P400 uses PCIe 3.0 x16 interface.
  • Quadro P400 has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Quadro P400 - with Pascal.
  • Core clock speed of Quadro P400 is 528 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Quadro P400 - by 14 nm process technology.
  • Memory clock speed of Quadro P400 is 2208 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 9−10
The average gaming FPS of Quadro P400 in Assassin's Creed Odyssey is 1800% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro P400
Architecture Fermi Pascal
Code name GF108 GP107
Type Workstation Workstation
Release date 22 February 2011 7 February 2017
Pipelines 96 256
Core clock speed 700 MHz 1228 MHz
Boost Clock 1252 MHz
Transistor count 585 million 3,300 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 11.20 20.03
Floating-point performance 268.8 gflops 679.9 gflops
Length 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1800 MHz 4008 MHz
Memory bandwidth 28.8 GB/s 32.06 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1 6.1
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