Quadro 500M vs Quadro P620

Find out if it is worth upgrading your current GPU setup by comparing Quadro 500M and Quadro P620. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 500M and Quadro P620. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro 500M Quadro P620
Power consumption (TDP) 35 Watt 40 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P620 has 14% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Quadro P620 uses PCIe 3.0 x16 interface.
  • Quadro P620 has 3 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Quadro P620 - with Pascal.
  • Core clock speed of Quadro P620 is 477 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Quadro P620 - by 14 nm process technology.
  • Memory clock speed of Quadro P620 is 4200 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 18−20
ultra / 1080p 10−12
QHD / 1440p 0−1 5−6
4K / 2160p 4−5
low / 720p 1−2 35−40
medium / 1080p 0−1 21−24
The average gaming FPS of Quadro P620 in Assassin's Creed Odyssey is 3600% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro P620
Architecture Fermi Pascal
Code name GF108 GP107
Type Workstation Workstation
Release date 22 February 2011 27 May 2019
Pipelines 96 512
Core clock speed 700 MHz 1177 MHz
Boost Clock 1442 MHz
Transistor count 585 million 3,300 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 11.20 43.33
Floating-point performance 268.8 gflops 1,490 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 6000 MHz
Memory bandwidth 28.8 GB/s 80.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1 6.1
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