Quadro 500M vs Radeon 540

When comparing Quadro 500M and Radeon 540, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro 500M and Radeon 540 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro 500M
Radeon 540

Main Specs

  Quadro 500M Radeon 540
Power consumption (TDP) 35 Watt 50 Watt
Interface MXM-A (3.0) PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Radeon 540 has 42% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon 540 uses PCIe 3.0 x8 interface.
  • Radeon 540 has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Radeon 540 is 400 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon 540 - by 14 nm process technology.
  • Memory clock speed of Radeon 540 is 5200 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 6−7
ultra / 1080p 3−4
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 7−8
The average gaming FPS of Radeon 540 in Assassin's Creed Odyssey is 1400% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon 540
Architecture Fermi GCN 4.0
Code name GF108 Lexa
Type Workstation Desktop
Release date 22 February 2011 26 March 2019
Pipelines 96 512
Core clock speed 700 MHz 1100 MHz
Boost Clock 1124 MHz
Transistor count 585 million 2,200 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 11.20 35.97
Floating-point performance 268.8 gflops
Length 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1800 MHz 7000 MHz
Memory bandwidth 28.8 GB/s 56 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1