Quadro 500M vs Radeon E6760

When choosing between Quadro 500M and Radeon E6760, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 500M and Radeon E6760.
Quadro 500M
Radeon E6760

Main Specs

  Quadro 500M Radeon E6760
Power consumption (TDP) 35 Watt 45 Watt
Interface MXM-A (3.0) MXM-A (3.0)
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs
 
  • Radeon E6760 has 28% more power consumption, than Quadro 500M.
  • Both video cards are using MXM-A (3.0) interface connection to a motherboard.
  • Quadro 500M and Radeon E6760 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon E6760 - with TeraScale 2.
  • Core clock speed of Quadro 500M is 100 MHz higher, than Radeon E6760.
  • Quadro 500M and Radeon E6760 are manufactured by 40 nm process technology.
  • Memory clock speed of Radeon E6760 is 1400 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon E6760 in Assassin's Creed Odyssey is 1200% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon E6760
Architecture Fermi TeraScale 2
Code name GF108 Turks
Type Workstation Desktop
Release date 22 February 2011 2 May 2011
Pipelines 96 480
Core clock speed 700 MHz 600 MHz
Transistor count 585 million 716 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 11.20 14.40
Floating-point performance 268.8 gflops 576.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 3200 MHz
Memory bandwidth 28.8 GB/s 51.2 GB/s
DirectX 12 (11_0) 11.0
Shader Model 5.1 5.0
OpenGL 4.6 4.3
OpenCL 1.1 1.2
Vulkan N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 52 Mh/s