Quadro 500M vs Radeon HD 8730M
In this comparison between Quadro 500M and Radeon HD 8730M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro 500M will be the best choice, for others Radeon HD 8730M will be their preference. Study the comparison tables below and make your choice.
Quadro 500M
Radeon HD 8730M is a Laptop Graphics Card
Note: Radeon HD 8730M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon HD 8730M here:
Main Specs
Quadro 500M | Radeon HD 8730M | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | PCIe 3.0 x8 |
Memory type | DDR3 | DDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- Quadro 500M is connected by MXM-A (3.0), and Radeon HD 8730M uses PCIe 3.0 x8 interface.
- Radeon HD 8730M has 1 GB more memory, than Quadro 500M.
- Quadro 500M is used in Desktops, and Radeon HD 8730M - in Laptops.
- Quadro 500M is build with Fermi architecture, and Radeon HD 8730M - with GCN.
- Core clock speed of Quadro 500M is 50 MHz higher, than Radeon HD 8730M.
- Quadro 500M is manufactured by 40 nm process technology, and Radeon HD 8730M - by 28 nm process technology.
- Memory clock speed of Radeon HD 8730M is 200 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Quadro 500M and Radeon HD 8730M have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
Quadro 500M and Radeon HD 8730M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Quadro 500M and Radeon HD 8730M have the same average FPS in World of Tanks. |
Full Specs
Quadro 500M | Radeon HD 8730M | |
Architecture | Fermi | GCN |
Code name | GF108 | Mars |
Type | Workstation | Laptop |
Release date | 22 February 2011 | 16 November 2012 |
Pipelines | 96 | 384 |
Core clock speed | 700 MHz | 650 MHz |
Boost Clock | 700 MHz | |
Transistor count | 585 million | 950 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 11.20 | 16.80 |
Floating-point performance | 268.8 gflops | 537.6 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 2000 MHz |
Memory bandwidth | 28.8 GB/s | 32 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | 2.1 | |
Laptop size | medium sized | |
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