Quadro 500M vs Radeon R7 260

In this comparison between Quadro 500M and Radeon R7 260 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro 500M will be the best choice, for others Radeon R7 260 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Quadro 500M Radeon R7 260
Power consumption (TDP) 35 Watt 115 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
  Check Price
  • Radeon R7 260 has 228% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • Radeon R7 260 has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon R7 260 - with GCN 2.0.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon R7 260 - by 28 nm process technology.
  • Memory clock speed of Quadro 500M is 175 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−35
medium / 1080p 0−1 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 3100% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon R7 260
Architecture Fermi GCN 2.0
Code name GF108 Bonaire
Type Workstation Desktop
Release date 22 February 2011 17 December 2013
Pipelines 96 768
Core clock speed 700 MHz
Boost Clock 1100 MHz
Transistor count 585 million 2,080 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 48.00
Floating-point performance 268.8 gflops 1,536 gflops
Length 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 1625 MHz
Memory bandwidth 28.8 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
  Check Price