Quadro 500M vs Radeon R7 M465X
In this comparison between Quadro 500M and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro 500M will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.
Quadro 500M
Radeon R7 M465X
Main Specs
Quadro 500M | Radeon R7 M465X | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
- Quadro 500M is connected by MXM-A (3.0), and Radeon R7 M465X uses PCIe 3.0 x16 interface.
- Radeon R7 M465X has 1 GB more memory, than Quadro 500M.
- Both cards are used in Desktops.
- Quadro 500M is build with Fermi architecture, and Radeon R7 M465X - with GCN 1.0.
- Core clock speed of Radeon R7 M465X is 200 MHz higher, than Quadro 500M.
- Quadro 500M is manufactured by 40 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
- Memory clock speed of Radeon R7 M465X is 2700 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 18−20 |
medium / 1080p | 0−1 | 10−11 |
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than Quadro 500M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 14−16 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 500M in Call of Duty: Warzone is 6% more, than Radeon R7 M465X. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 120−130 |
ultra / 1080p | 7−8 | 60−65 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 90−95 |
The average gaming FPS of Radeon R7 M465X in Counter-Strike: Global Offensive is 285% more, than Quadro 500M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 500M in Cyberpunk 2077 is 15% more, than Radeon R7 M465X. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon R7 M465X in Dota 2 is 165% more, than Quadro 500M. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 21−24 |
medium / 1080p | − | 10−11 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 0−1 | 27−30 |
The average gaming FPS of Radeon R7 M465X in Fortnite is 204% more, than Quadro 500M. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 0−1 | 30−33 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon R7 M465X in Grand Theft Auto V is 200% more, than Quadro 500M. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Radeon R7 M465X in Minecraft is 79% more, than Quadro 500M. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon R7 M465X in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Quadro 500M. | ||
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 27−30 |
medium / 768p | − | 18−20 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of Radeon R7 M465X in World of Tanks is 136% more, than Quadro 500M. |
Full Specs
Quadro 500M | Radeon R7 M465X | |
Architecture | Fermi | GCN 1.0 |
Code name | GF108 | Tropo |
Type | Workstation | Desktop |
Release date | 22 February 2011 | 15 May 2016 |
Pipelines | 96 | 512 |
Core clock speed | 700 MHz | 900 MHz |
Boost Clock | 925 MHz | |
Transistor count | 585 million | 1,500 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 11.20 | 29.60 |
Floating-point performance | 268.8 gflops | 947.2 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 4500 MHz |
Memory bandwidth | 28.8 GB/s | 72 GB/s |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | 2.1 | |