Quadro 500M vs Radeon RX Vega 11

In this comparison between Quadro 500M and Radeon RX Vega 11 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro 500M will be the best choice, for others Radeon RX Vega 11 will be their preference. Study the comparison tables below and make your choice.
Quadro 500M
Radeon RX Vega 11

Main Specs

  Quadro 500M Radeon RX Vega 11
Power consumption (TDP) 35 Watt 15 Watt
Interface MXM-A (3.0) IGP
Supplementary power connectors None
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • Quadro 500M has 133% more power consumption, than Radeon RX Vega 11.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon RX Vega 11 - with Vega.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 6−7
QHD / 1440p 0−1 1−2
low / 720p 1−2 21−24
medium / 1080p 0−1 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 2100% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon RX Vega 11
Architecture Fermi Vega
Code name GF108 Vega Raven Ridge
Type Workstation Desktop
Release date 22 February 2011 26 October 2017
Pipelines 96 704
Core clock speed 700 MHz
Boost Clock 1240 MHz
Transistor count 585 million 4,940 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 11.20 61.60
Floating-point performance 268.8 gflops 1,760 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1