Quadro 500M vs Tesla M10

When choosing between Quadro 500M and Tesla M10, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 500M and Tesla M10.
Quadro 500M
Tesla M10

Main Specs

  Quadro 500M Tesla M10
Power consumption (TDP) 35 Watt 225 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 8 GB
Display Connectors No outputs No outputs
 
  • Tesla M10 has 542% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Tesla M10 uses PCIe 3.0 x16 interface.
  • Tesla M10 has 7 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Tesla M10 - with Maxwell.
  • Core clock speed of Tesla M10 is 333 MHz higher, than Quadro 500M.
  • Quadro 500M is manufactured by 40 nm process technology, and Tesla M10 - by 28 nm process technology.
  • Memory clock speed of Tesla M10 is 3400 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 18−20
ultra / 1080p 10−11
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 1−2 35−40
medium / 1080p 0−1 21−24
The average gaming FPS of Tesla M10 in Assassin's Creed Odyssey is 3600% more, than Quadro 500M.

Full Specs

  Quadro 500M Tesla M10
Architecture Fermi Maxwell
Code name GF108 GM107
Type Workstation Workstation
Release date 22 February 2011 18 May 2016
Pipelines 96 640
Core clock speed 700 MHz 1033 MHz
Boost Clock 1306 MHz
Transistor count 585 million 1,870 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 52.24
Floating-point performance 268.8 gflops 4x 1,672 gflops
Length 267 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 5200 MHz
Memory bandwidth 28.8 GB/s 83.2 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 5.0