GeForce GTX 1650 Ti vs Quadro 5010M
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Quadro 5010M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Quadro 5010M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
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Quadro 5010M is a Laptop Graphics Card
Note: Quadro 5010M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 5010M here:
Main Specs
GeForce GTX 1650 Ti | Quadro 5010M | |
Power consumption (TDP) | 75 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 ECC |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- Quadro 5010M has 33% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro 5010M uses MXM-B (3.0) interface.
- GeForce GTX 1650 Ti is used in Desktops, and Quadro 5010M - in Mobile workstations.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro 5010M - with Fermi.
- Core clock speed of GeForce GTX 1650 Ti is 1080 MHz higher, than Quadro 5010M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro 5010M - by 40 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 6700 MHz higher, than Quadro 5010M.
Game benchmarks
high / 1080p | 35−40 | 9−10 |
ultra / 1080p | 24−27 | 6−7 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 266% more, than Quadro 5010M. | ||
high / 1080p | 60−65 | 16−18 |
ultra / 1080p | 50−55 | 14−16 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 35−40 |
medium / 1080p | 65−70 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 252% more, than Quadro 5010M. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Quadro 5010M. | ||
low / 768p | 250−260 | 160−170 |
medium / 768p | 220−230 | 130−140 |
ultra / 1080p | 190−200 | 70−75 |
QHD / 1440p | 120−130 | 40−45 |
4K / 2160p | 75−80 | 30−33 |
high / 768p | 210−220 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 100% more, than Quadro 5010M. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 27−30 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Quadro 5010M. | ||
low / 768p | 120−130 | 90−95 |
medium / 768p | 110−120 | 70−75 |
ultra / 1080p | 100−110 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 64% more, than Quadro 5010M. | ||
high / 1080p | 50−55 | 10−12 |
ultra / 1080p | 45−50 | 10−11 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 4−5 |
low / 720p | 85−90 | 24−27 |
medium / 1080p | 50−55 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 325% more, than Quadro 5010M. | ||
high / 1080p | 65−70 | 18−20 |
ultra / 1080p | 50−55 | 12−14 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 75−80 |
medium / 1080p | 120−130 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 214% more, than Quadro 5010M. | ||
high / 1080p | 65−70 | 16−18 |
ultra / 1080p | 50−55 | 14−16 |
QHD / 1440p | 35−40 | 4−5 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 35−40 |
medium / 1080p | 70−75 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 283% more, than Quadro 5010M. | ||
low / 768p | 140−150 | 65−70 |
medium / 768p | 130−140 | 55−60 |
high / 1080p | 75−80 | 18−20 |
ultra / 1080p | 35−40 | 8−9 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 157% more, than Quadro 5010M. | ||
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 1−2 |
low / 720p | 75−80 | 18−20 |
medium / 1080p | 35−40 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 337% more, than Quadro 5010M. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 90−95 |
medium / 1080p | 120−130 | 95−100 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 28% more, than Quadro 5010M. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 18−20 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 76% more, than Quadro 5010M. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 18−20 | 8−9 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 18−20 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 207% more, than Quadro 5010M. | ||
low / 768p | 140−150 | 35−40 |
medium / 768p | 90−95 | 21−24 |
high / 1080p | 50−55 | 12−14 |
ultra / 1080p | 27−30 | 8−9 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 294% more, than Quadro 5010M. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 50−55 |
ultra / 1080p | 55−60 | 24−27 |
high / 768p | − | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 25% more, than Quadro 5010M. |
Full Specs
GeForce GTX 1650 Ti | Quadro 5010M | |
Architecture | Turing | Fermi |
Code name | TU117 | N12E-Q5 |
Type | Desktop | Mobile workstation |
Release date | no data | 22 February 2011 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 450 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 3,000 million |
Manufacturing process technology | 12 nm | 40 nm |
Texture fill rate | 21.60 | |
Floating-point performance | 691.2 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 1300 MHz |
Memory bandwidth | 83.2 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.0 | |
Laptop size | large | |
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