GeForce GTX 295 vs Quadro 5010M
When comparing GeForce GTX 295 and Quadro 5010M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 295 and Quadro 5010M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 295
Quadro 5010M is a Laptop Graphics Card
Note: Quadro 5010M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 5010M here:
Main Specs
GeForce GTX 295 | Quadro 5010M | |
Power consumption (TDP) | 289 Watt | 100 Watt |
Interface | PCIe 2.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | GDDR3 | GDDR5 ECC |
Maximum RAM amount | 1792 MB | 4 GB |
Display Connectors | 2x DVI, 1x HDMI | No outputs |
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- GeForce GTX 295 has 189% more power consumption, than Quadro 5010M.
- GeForce GTX 295 is connected by PCIe 2.0 x16, and Quadro 5010M uses MXM-B (3.0) interface.
- GeForce GTX 295 has 1788 GB more memory, than Quadro 5010M.
- GeForce GTX 295 is used in Desktops, and Quadro 5010M - in Mobile workstations.
- GeForce GTX 295 is build with Tesla 2.0 architecture, and Quadro 5010M - with Fermi.
- Core clock speed of GeForce GTX 295 is 792 MHz higher, than Quadro 5010M.
- GeForce GTX 295 is manufactured by 55 nm process technology, and Quadro 5010M - by 40 nm process technology.
- Memory clock speed of Quadro 5010M is 301 MHz higher, than GeForce GTX 295.
Game benchmarks
high / 1080p | 3−4 | 9−10 |
ultra / 1080p | 2−3 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 21−24 |
medium / 1080p | 5−6 | 12−14 |
The average gaming FPS of Quadro 5010M in Assassin's Creed Odyssey is 100% more, than GeForce GTX 295. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 7−8 | 14−16 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 35−40 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of Quadro 5010M in Battlefield 5 is 109% more, than GeForce GTX 295. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 30−35 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 295 and Quadro 5010M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 160−170 |
medium / 768p | 90−95 | 130−140 |
ultra / 1080p | 40−45 | 70−75 |
QHD / 1440p | 24−27 | 40−45 |
4K / 2160p | 18−20 | 30−33 |
high / 768p | 65−70 | 100−110 |
The average gaming FPS of Quadro 5010M in Counter-Strike: Global Offensive is 46% more, than GeForce GTX 295. | ||
low / 768p | 80−85 | 55−60 |
ultra / 1080p | 14−16 | 27−30 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 295 in Cyberpunk 2077 is 4% more, than Quadro 5010M. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 50−55 | 70−75 |
ultra / 1080p | 27−30 | 45−50 |
The average gaming FPS of Quadro 5010M in Dota 2 is 34% more, than GeForce GTX 295. | ||
high / 1080p | 5−6 | 10−12 |
ultra / 1080p | − | 10−11 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 6−7 | 12−14 |
The average gaming FPS of Quadro 5010M in Far Cry 5 is 85% more, than GeForce GTX 295. | ||
high / 1080p | 12−14 | 18−20 |
ultra / 1080p | 7−8 | 12−14 |
low / 720p | 50−55 | 75−80 |
medium / 1080p | 14−16 | 30−35 |
The average gaming FPS of Quadro 5010M in Fortnite is 59% more, than GeForce GTX 295. | ||
high / 1080p | 7−8 | 16−18 |
ultra / 1080p | − | 14−16 |
QHD / 1440p | 0−1 | 4−5 |
low / 720p | 20−22 | 35−40 |
medium / 1080p | 9−10 | 18−20 |
The average gaming FPS of Quadro 5010M in Forza Horizon 4 is 100% more, than GeForce GTX 295. | ||
low / 768p | 45−50 | 65−70 |
medium / 768p | − | 55−60 |
high / 1080p | 8−9 | 18−20 |
ultra / 1080p | 5−6 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Quadro 5010M in Grand Theft Auto V is 55% more, than GeForce GTX 295. | ||
high / 1080p | 3−4 | 6−7 |
ultra / 1080p | 1−2 | 5−6 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 8−9 | 18−20 |
medium / 1080p | 4−5 | 8−9 |
The average gaming FPS of Quadro 5010M in Metro Exodus is 125% more, than GeForce GTX 295. | ||
low / 768p | 85−90 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 90−95 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of Quadro 5010M in Minecraft is 15% more, than GeForce GTX 295. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 40−45 |
medium / 1080p | 14−16 | 20−22 |
The average gaming FPS of Quadro 5010M in PLAYERUNKNOWN'S BATTLEGROUNDS is 44% more, than GeForce GTX 295. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 18−20 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Quadro 5010M in Red Dead Redemption 2 is 62% more, than GeForce GTX 295. | ||
low / 768p | 16−18 | 35−40 |
medium / 768p | 12−14 | 21−24 |
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 5−6 | 8−9 |
4K / 2160p | − | 7−8 |
The average gaming FPS of Quadro 5010M in The Witcher 3: Wild Hunt is 100% more, than GeForce GTX 295. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 16−18 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Quadro 5010M in World of Tanks is 35% more, than GeForce GTX 295. |
Full Specs
GeForce GTX 295 | Quadro 5010M | |
Architecture | Tesla 2.0 | Fermi |
Code name | GT200B | N12E-Q5 |
Type | Desktop | Mobile workstation |
Release date | 8 January 2009 | 22 February 2011 |
Pipelines | 240 | 384 |
Core clock speed | 1242 MHz | 450 MHz |
Transistor count | 1,400 million | 3,000 million |
Manufacturing process technology | 55 nm | 40 nm |
Texture fill rate | 92.2 billion/sec | 21.60 |
Floating-point performance | 2x 596.2 gflops | 691.2 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 896 Bit | 256 Bit |
Memory clock speed | 999 MHz | 1300 MHz |
Memory bandwidth | 223.8 GB/s | 83.2 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (11_0) |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 2.0 |
CUDA cores | 480 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |
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