GRID K160Q vs Quadro 6000

In this comparison between GRID K160Q and Quadro 6000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K160Q will be the best choice, for others Quadro 6000 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GRID K160Q Quadro 6000
Power consumption (TDP) 130 Watt 204 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 6 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
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  • Quadro 6000 has 56% more power consumption, than GRID K160Q.
  • GRID K160Q is connected by PCIe 3.0 x16, and Quadro 6000 uses PCIe 2.0 x16 interface.
  • Quadro 6000 has 5 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and Quadro 6000 - with Fermi.
  • Core clock speed of GRID K160Q is 276 MHz higher, than Quadro 6000.
  • GRID K160Q is manufactured by 28 nm process technology, and Quadro 6000 - by 40 nm process technology.
  • Memory clock speed of Quadro 6000 is 1206 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 9−10 27−30
medium / 1080p 1−2 16−18
The average gaming FPS of Quadro 6000 in Assassin's Creed Odyssey is 340% more, than GRID K160Q.

Full Specs

  GRID K160Q Quadro 6000
Architecture Kepler Fermi
Code name GK107 GF100
Type Workstation Workstation
Release date 28 June 2013 10 December 2010
Pipelines 192 448
Core clock speed 850 MHz 574 MHz
Transistor count 1,270 million 3,100 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 13.60 32.14
Floating-point performance 326.4 gflops 1,027.7 gflops
Length 248 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 1782 MHz 2988 MHz
Memory bandwidth 28.51 GB/s 143.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 2.0
Bitcoin / BTC (SHA256) 91 Mh/s
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